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- The object of the game is to make more and longer words than your opponents.
- Players take turns flipping letters into the center. When a player sees a word, they submit it and it is added to their area.
- Players create new words from the letters in the center. They also take words from other players (including themselves) by adding letters from the center to existing words.
- The player with the highest score after all letters have been flipped wins.
- All words must be at least 3 letters long.
- Stealing a word requires using all of the letters in the existing words and at least one new letter from the center.
- The same word cannot be present more than once at a time.
- When a new word is created, it cannot share an English root word with the word from which it was created.
- If a new word violates the previous rule, a player should challenge the word and other players should vote to accept or reject the new word.
- The game ends shortly after all letters have been flipped.
- The player with the highest score wins.
- A player's score is the number of letters in the words they own minus the number of words they own.
To start the game, players take turns clicking the "flip" button to flip a new letter into the "center".
If a player sees a word made up of letters in the center, they type that word into the textbox and submit.
If the following letters are in the center, a player can submit the word "cat".
Now, that player will own the word "cat". However, if a
The player who submitted "pact" steals the 3 letters from "cat" and the "p" from the center and now owns "pact".
NOTE: due to rule #4, if an "s" had been flipped instead of a "p", the following steal would not be allowed:
INVALID:
However, the word "acts" would be a valid steal from "cat", because they do not share an English root word.
VALID: